Frontier Developments has released a new Update 5.00 for Tekken 7. The following is a detailed overview of all the changes, fixes, and improvements implemented in the recently released version of the game. the Tekken 7 Update 5.00 can now be downloaded, but the file size could vary depending on the platforms, including PC, PS4, PS5, Xbox One, and Xbox Series S/X.
- Balance adjustments for certain characters PS4® Xbox One STEAM
Please see details below. Also, balance adjustments made in previous updates can be viewed here.
Character | Command | Adjustment Notes |
Katarina | While crouching | Attack would sometimes miss at close range, so hit box was increased. |
Lei | (By enemy’s feet) during Play Dead | Attack would sometimes miss at close range, so hit box was increased. |
Zafina | Attack would sometimes miss at close range, so hit box was increased. | |
Fahkumram | – | Opponents’ low attacks would sometimes miss, so hurtbox for both knees has been extended downward. |
Fahkumram | Opponents’ low attacks would sometimes miss, so animation was adjusted. | |
Fahkumram | Sidestep | Opponents’ mid attacks would sometimes miss、so hurtbox for both hands has been extended downward. |
Fahkumram | Sidestep |
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Fahkumram |
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Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. | |
Fahkumram |
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Fahkumram | Decreased the distance between the character and the opponent when the move is guarded. | |
Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. | |
Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. | |
Fahkumram | When performed at close range, opponents’ low attacks would often miss, so adjusted collision. |
*Recorded battles in MY REPLAY&TIPS from previous versions cannot be used after this update due to the change of battle balance.
- Added feature for PLAYER MATCH PS4® Xbox One STEAM
Added the skip feature to skip your turn in SESSION ROOM.
Added an indicator showing that a stage was randomly selected to VS screen, when RANDOM is selected at the stage selection.
Source:Tekken 7