A new update has been released for Weird West Update 1.14. You can find all the Game Update details, Bug Fixes, improvements, and Patch Notes below.
– Fixed bug where some town locations would not go abandoned after wiping their population
– Fixed blocker bug that can happen in Protector Journey where either Maryann or West Standing Woman refuses to talk to you despite the objective leading you to them
– Hide the rival distillery sidequest location until the sidequest is active to avoid stumbling out of context on a bunch of raging farmers attacking you on sight
– Fixed various bugs with the wrong weapon being the one equipped or assigned to the Quick Swap slot when multiple variations of the same base weapon exist in inventory
– Increased some of the AI Barks cooldowns to ease a bit the rate at which companions speak